Category Archives: Onvideosizechanged android device

Onvideosizechanged android device

By | 01.07.2020

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Onvideosizechanged android device

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Stack Overflow for Teams is a private, secure spot for you and your coworkers to find and share information. I'm working with a VideoView for showing a video stream. Because I need the MediaController to be attached to the view itself and I want to prevent the black screen flicker caused by the videoview.

I've tested the below code on my Nexus 7, worked like a charm. The video is playing like it should, I tested this by removing the OnVideoSizeChangedListener and just putting the code in the onPrepared method, but this is bringing back the screen flicker issue and leaves the mediacontroller unattached. On my N7 both show, obviously cause the background color is changed. It is perfectly legal for the player to call onVideoSizeChanged before onPrepared.

Actually VideoView is setting its own OnVideoSizeChangedListener callback for managing surface size, so you probably shouldn't use it at all. From your example it is not clear to me why you are using it, setMediaController should be called in onPreparednot onVideoSizeChanged which can be called multiple times.

This seems to be a bug with the samsung devices. Once I set the videoview size to a non 0x0 value the onVideoSizeChange is called correctly.

Learn more. Asked 6 years, 10 months ago. Active 5 years ago. Viewed 3k times. This is the code that sets and starts the video: videoview. Raymond P. Raymond P Raymond P 1 1 gold badge 15 15 silver badges 27 27 bronze badges. Try using ExoPlayer instead.The result is a ranking of the best Android Streaming Devices. DWYM is focused on helping you make the best purchasing decision.

Our team of experts spends hundreds of hours analyzing, testing, and researching products so you don't have to. Learn more. It can even be shipped with a native video game controller, eliminating the need for a special gaming console.

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Onvideosizechanged android device

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Already on GitHub? Sign in to your account. The correct Video Size is reported some time around a few ms after. I know this is not a major problem, but still, I'd like to know if this is an intentional behaviour or indeed a bug, as previous ExoPlayer versions e.

I used an LG G2 to verify the issue, but have multiple reports from other devices with the above config. Any video in the ExoPlayer Demo App. Sounds like a bug with the decoder presumably the OMX. Perhaps the decoder outputs some video buffers before the format, which probably isn't a valid thing to do.

Onvideosizechanged android device

We'll get hold of a device and try and reproduce. It should be pretty easy to provide a workaround e. Yes, I'm doing just that, ignoring any video size updates until it actually makes sense. I calculate video aspect ratio from the size value, so it can look distorted for a split second.

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I decided to report this because r1. I merged a fix into dev-v2. I wasn't able to reproduce because I couldn't find a suitable device to test onso fixed it blind. Please verify if possible. Tested it on an LG G2 Android 4. Fixed, thanks. Skip to content.

The Best Android Streaming Device

Dismiss Join GitHub today GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together. Sign up. New issue. Jump to bottom. Labels bug: device specific. Copy link Quote reply. Device s and version s of Android being used Android 4. A full bug report captured from the device If a full bug report is needed please let me know.

The relevant events follow: Thanks for looking into this! Add check into maybeNotifyVideoSizeChanged to suppress reporting in the case that the width and height are still unknown.Google serves cookies to analyze traffic to this site. Information about your use of our site is shared with Google for that purpose. See details. Two camera lenses and Super Res Zoom. For photos as vibrant as your life. Use Motion Sense to play music or snooze your alarm—all with a wave of your hand.

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Only a few steps. Including iOS. Learn more.This article explains how to setup an Android device and connect it to a computer so that the device may be used to run and debug Xamarin.

Android applications. After testing on an Android emulator, you will want to see and test your apps running on an Android device. You will need to enable debugging and connect the device to the computer. A device must be enabled for debugging in order to test an Android application. Developer options on Android have been hidden by default since version 4. After enabling developer mode on your device, you must ensure that USB debugging is enabled on the device.

This also varies based on the Android version. The final step is to connect the device to the computer. The easiest and most reliable way is to do so over USB.

You will receive a prompt to trust the computer on your device if you have not used it for debugging before. You can also check Always allow from this computer to prevent requiring this prompt each time you connect the device.

This technique requires more effort but could be useful when the device is too far from the computer to remain constantly plugged-in via cable. To do this, both the device and the computer must be on the same WiFi network. To setup your environment to debug over WiFi complete the following steps from the command line:.

Determine the IP address of your Android device. This will open a dropdown showing information about the network connection, similar to what is seen in the screenshot below:. From a command prompt, type the following command:. After this command is issued, your computer will not be able to listen to devices that are connected via USB. Configure ADB so that it will connect to your Android device on the port that was specified in step 1 above:. It's possible to request ADB to list the devices that are connected to the computer.

Regardless of how the devices are connected, you can issue the following command at the command prompt to see what is connected:.

Run apps on a hardware device

In some cases you might find that your device cannot connect to the computer. In this case you may want to verify that USB drivers are installed. It may be necessary to install some extra drivers before a Windows computer will recognize an Android device connected by USB. These are the steps to set up a Google Nexus device and are provided as a reference.

Steps for your specific device may vary, but will follow a similar pattern. Search the internet for your device if you have trouble. Run the android.

Onvideosizechanged android device

By default, the Xamarin. The driver for the Galaxy Nexus is distributed by Samsung. All other Android devices should use the USB driver from their respective manufacturer. The driver files are downloaded to the following location:.


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